If you have the proper Charisma skills, you can persuade them to let you in. The door is locked and can't be picked, so talk to intercom on the left side. If you haven't started or completed the Cabot content yet, first travel to Cabot House, which is found north of Goodneighor and west of the Old North Church. Talking to her begins the In A Darkened Room quest. If you've already completed this quest and can freely enter the Parsons State Insane Asylum, just head straight there to find Valkyrie. This mod's primary quest line is tied closely to the vanilla game's Secret Of Cabot House side quest, which has to be started first to gain access to the new Project Valkyrie content.
You no longer have to pick one specific faction to work with, and you aren't railroaded into help that faction annihilate the others. If you run into a problem where a quest isn't finishing properly, talk to one of the new companions and pick the option to end or restart the current quest.īesides the new quests and companions, Project Valkyrie significantly alters how the end games plays out. Your character also needs to be able to pick master locks or you can't complete the quests.īecause the mod quests intersect heavily with the main vanilla quests, there's possibility for conflicts to arise.
The Fusion City mod is recommended, but not required.
In order to use Project Valkyrie, you need to have the Outcasts & Remnants mod to be installed first.